Patch 2. 0 - Crusader Kings II Wiki. From Crusader Kings II Wiki. Patch 2. 0 was released on the 1. November 2. 01. 3 alongside the Sons of Abraham expansion. The effect lasts longer, but is less powerful and somewhat harder to get. Fixed a potential CTD in declare war interaction Fixed a CTD caused by attacking siege leader dying while siegeview was open When ransoming a courtier that has money, that character's money will now be used towards paying the ransom, and if they have enough money for the whole ransom their liege will not have to pay anything at all Opinion boost for releasing a prisoner is now +5 opinion per tier of their primary title (so +5 for a Baron, +1. Count etc.). Entering observe mode will now automatically lift Fo. W Charinfo console command is now a proper toggle and does not require additional input Failing flank is much more punishing now, a surrounded flank or a failing mid- flank are catastrophic. Tweaked Teutonic order to be more infantry oriented. Holy orders and Mercenaries are now split into several sub units which can be put on different flanks or different units. Now generates courtiers to mercenaries and holy orders so they can be put as leader for the sub- units. Fixed some bugs with the customization DLC's renaming of landed titles with cultural names. Fixed a bug where fabricate claims plot wouldn't end when the title was destroyed Fixed a bug where all constructed settlements were counted as trade posts Fixed a bug for multiplayer character selection which enabled multiple people to play as the same character Fixed a bug where invaders of the same kingdom weren't hostile towards each other Fixed a bug where removal of certain traits caused the game to stop responding Fixed a bug where attached units would remain attached even if the leading unit was an enemy Fixed a bug where AI didn't invite people to the fabricate claim plot Fixed a bug where you could having a landed title with zero holdings under its control Fixed a bug where character attributes for characters were in some cases incorrectly read Fixed a bug where all baron subvassals were transferred upon title usurpation. Interface. Fixed a bug with the ruler consort title being shown for the spouse a day after the ruler dies Fixed a bug in some messages with duplicate titles (. Support for native clipboard functionality. Support to select text using keyboards Added Quick- Split icon menu to quickly split army based on mercenaries, holy orders and retinues. Tweaked amount of ships and shipbuilding tech for merchant republics. Database. The minimum lockup time depends on the importance of the character. Fixed several 'lockups' in army AI where armies would get stuck bouncing between two destinations AI: Will now consider the actual composition of an army when determining its strength, rather than just looking at numbers AI: Now factors in effects of terrain when determining whether to attack with an army Rationality now affects how well AI will calculate odds of success when attacking with its armies AI: Will no longer overcommit when pursuing small enemy stacks AI: Less priority on pursuing small stacks when there are more important targets AI: Will now prefer fighting in its own territory when in a defensive war against opponents of superior or equal strength AI: Will now consolidate several armies into a large HK stack when fighting a defensive war against a superior opponent AI: Will now create Hunter- Killer stacks to chase enemy armies AI: More prio on keeping its armies close together when advancing in enemy territory AI: Will now lift sieges to attack enemy armies when appropriate AI: Will now split up its armies into medium- sized stacks to avoid attrition AI: Will no longer assault unless it has at least 1. Modding. Added proper event id system for errors logs, including the namespace Added 'family. Fixed so titles can have their own graphical culture type. Added support for any triggers to count matches. Now you should get national ideas based on your culture. New listing Saxon Crusader West Germany CD Carrere Red Label 1983 1st press 1984. SAXON CRUSADER LARGE SEW ON PRINTED BACK PATCH LP ACCEPT JUDAS PRIEST Accept CD. Find great deals on eBay for saxon patches saxon posters. Saxon Sew On Back Patch/Patches NEW OFFICIAL. New listing Saxon Crusader Original Sew On Patch. Crusader Kings II: Warriors of Faith Unit Pack, Crusader Kings II: Hymns of Abraham, Crusader Kings II: Saxon Unit Pack. Kings II: Celtic Unit Pack, Crusader Kings II: Customization Pack. Added Jerusalem Ideas. Added Knights Templar Ideas. Added Jewish religion. Added Jewish cultures. Added support for major heresies to be converted to EU4. Added missing horde files. Fixed bug where Aztec became eastern tech group. Now the Holy Roman Emperor no longer gets cores on his old vassals in EU4. Crusader Kings 2 was received as one of the most involving medieval Europe simulators released in the. Crusader Kings 2 on Steam receives massive backlog of patches. Here are the rest of the patch's changes for your. Saxon - Crusader - Vintage Back Patch Saxon - Crusader - Vintage Back Patch from Voidcrew. Saxon - Crusader (EMI) 1984. Buy Saxon - Mens Crusader T-Shirt in Black, Size: Small, Color: Black: Shop top fashion brands T-Shirts at Amazon.com FREE DELIVERY and Returns possible on eligible purchases. Strong Arm of the Law is a nwobhm music album recording by SAXON released in 1980 on CD, LP/Vinyl and/or cassette. This page includes SAXON Strong Arm of the Law's : cover picture, songs / tracks list, members/musicians and.
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